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struct Accessible; void Accessible_ref (Accessible *obj); void Accessible_unref (Accessible *obj); char* Accessible_getName (Accessible *obj); char* Accessible_getDescription (Accessible *obj); Accessible* Accessible_getParent (Accessible *obj); long Accessible_getChildCount (Accessible *obj); Accessible* Accessible_getChildAtIndex (Accessible *obj, long int childIndex); long Accessible_getIndexInParent (Accessible *obj); AccessibleRelation** Accessible_getRelationSet (Accessible *obj); AccessibleRole Accessible_getRole (Accessible *obj); char* Accessible_getRoleName (Accessible *obj); AccessibleStateSet* Accessible_getStateSet (Accessible *obj); SPIBoolean Accessible_isAction (Accessible *obj); SPIBoolean Accessible_isApplication (Accessible *obj); SPIBoolean Accessible_isComponent (Accessible *obj); SPIBoolean Accessible_isEditableText (Accessible *obj); SPIBoolean Accessible_isHypertext (Accessible *obj); SPIBoolean Accessible_isImage (Accessible *obj); SPIBoolean Accessible_isSelection (Accessible *obj); SPIBoolean Accessible_isStreamableContent (Accessible *obj); SPIBoolean Accessible_isTable (Accessible *obj); SPIBoolean Accessible_isText (Accessible *obj); SPIBoolean Accessible_isValue (Accessible *obj); AccessibleAction* Accessible_getAction (Accessible *obj); AccessibleApplication* Accessible_getApplication (Accessible *obj); AccessibleComponent* Accessible_getComponent (Accessible *obj); AccessibleEditableText* Accessible_getEditableText (Accessible *obj); AccessibleHypertext* Accessible_getHypertext (Accessible *obj); AccessibleImage* Accessible_getImage (Accessible *obj); AccessibleSelection* Accessible_getSelection (Accessible *obj); AccessibleStreamableContent* Accessible_getStreamableContent (Accessible *obj); AccessibleTable* Accessible_getTable (Accessible *obj); AccessibleText* Accessible_getText (Accessible *obj); AccessibleValue* Accessible_getValue (Accessible *obj); AccessibleUnknown* Accessible_queryInterface (Accessible *obj, const char *interface_name); enum AccessibleRole; char* AccessibleRole_getName (AccessibleRole role);
struct Accessible { CORBA_Object objref; /* And some other bits */ guint on_loan : 1; guint ref_count : 30; };
void Accessible_ref (Accessible *obj);
Increment the reference count for an Accessible object.
a pointer to the Accessible object on which to operate.
void Accessible_unref (Accessible *obj);
Decrement the reference count for an Accessible object.
a pointer to the Accessible object on which to operate.
char* Accessible_getName (Accessible *obj);
Get the name of an Accessible object.
a pointer to the Accessible object on which to operate.
a UTF-8 string indicating the name of the Accessible object. or NULL on exception
char* Accessible_getDescription (Accessible *obj);
Get the description of an Accessible object.
a pointer to the Accessible object on which to operate.
a UTF-8 string describing the Accessible object. or NULL on exception
Accessible* Accessible_getParent (Accessible *obj);
Get an Accessible object's parent container.
a pointer to the Accessible object to query.
a pointer tothe Accessible object which contains the given Accessible instance, or NULL if the obj has no parent container.
long Accessible_getChildCount (Accessible *obj);
Get the number of children contained by an Accessible object.
a pointer to the Accessible object on which to operate.
a long indicating the number of Accessible children contained by an Accessible object. or -1 on exception
Accessible* Accessible_getChildAtIndex (Accessible *obj, long int childIndex);
Get the Accessible child of an Accessible object at a given index.
a pointer to the Accessible object on which to operate.
a long indicating which child is specified.
a pointer to the Accessible child object at index childIndex. or NULL on exception
long Accessible_getIndexInParent (Accessible *obj);
Get the index of an Accessible object in its containing Accessible.
a pointer to the Accessible object on which to operate.
a long indicating the index of the Accessible object in its parent (i.e. containing) Accessible instance, or -1 if obj has no containing parent or on exception.
AccessibleRelation** Accessible_getRelationSet (Accessible *obj);
Get the set of AccessibleRelation objects which describe this Accessible object's relationships with other Accessible objects.
a pointer to the Accessible object on which to operate.
an array of AccessibleRelation pointers. or NULL on exception
AccessibleRole Accessible_getRole (Accessible *obj);
Get the UI role of an Accessible object. A UTF-8 string describing this role can be obtained via Accessible_getRoleName().
a pointer to the Accessible object on which to operate.
the AccessibleRole of the object.
char* Accessible_getRoleName (Accessible *obj);
Get a UTF-8 string describing the role this object plays in the UI. This method will return useful values for roles that fall outside the enumeration used in Accessible_getRole().
a pointer to the Accessible object on which to operate.
a UTF-8 string specifying the role of this Accessible object.
AccessibleStateSet* Accessible_getStateSet (Accessible *obj);
Not Yet Implemented.
a pointer to the Accessible object on which to operate.
a pointer to an AccessibleStateSet representing the object's current state.
SPIBoolean Accessible_isAction (Accessible *obj);
Query whether the specified Accessible implements AccessibleAction.
a pointer to the Accessible instance to query.
TRUE if obj implements the AccessibleAction interface, FALSE otherwise.
SPIBoolean Accessible_isApplication (Accessible *obj);
Query whether the specified Accessible implements AccessibleApplication.
a pointer to the Accessible instance to query.
TRUE if obj implements the AccessibleApplication interface, FALSE otherwise.
SPIBoolean Accessible_isComponent (Accessible *obj);
Query whether the specified Accessible implements AccessibleComponent.
a pointer to the Accessible instance to query.
TRUE if obj implements the AccessibleComponent interface, FALSE otherwise.
SPIBoolean Accessible_isEditableText (Accessible *obj);
Query whether the specified Accessible implements AccessibleEditableText.
a pointer to the Accessible instance to query.
TRUE if obj implements the AccessibleEditableText interface, FALSE otherwise.
SPIBoolean Accessible_isHypertext (Accessible *obj);
Query whether the specified Accessible implements AccessibleHypertext.
a pointer to the Accessible instance to query.
TRUE if obj implements the AccessibleHypertext interface, FALSE otherwise.
SPIBoolean Accessible_isImage (Accessible *obj);
Query whether the specified Accessible implements AccessibleImage.
a pointer to the Accessible instance to query.
TRUE if obj implements the AccessibleImage interface, FALSE otherwise.
SPIBoolean Accessible_isSelection (Accessible *obj);
Query whether the specified Accessible implements AccessibleSelection.
a pointer to the Accessible instance to query.
TRUE if obj implements the AccessibleSelection interface, FALSE otherwise.
SPIBoolean Accessible_isStreamableContent (Accessible *obj);
Query whether the specified Accessible implements AccessibleStreamableContent.
a pointer to the Accessible instance to query.
TRUE if obj implements the AccessibleStreamableContent interface, FALSE otherwise.
SPIBoolean Accessible_isTable (Accessible *obj);
Query whether the specified Accessible implements AccessibleTable.
a pointer to the Accessible instance to query.
TRUE if obj implements the AccessibleTable interface, FALSE otherwise.
SPIBoolean Accessible_isText (Accessible *obj);
Query whether the specified Accessible implements AccessibleText.
a pointer to the Accessible instance to query.
TRUE if obj implements the AccessibleText interface, FALSE otherwise.
SPIBoolean Accessible_isValue (Accessible *obj);
Query whether the specified Accessible implements AccessibleValue.
a pointer to the Accessible instance to query.
TRUE if obj implements the AccessibleValue interface, FALSE otherwise.
AccessibleAction* Accessible_getAction (Accessible *obj);
Get the AccessibleAction interface for an Accessible.
a pointer to the Accessible instance to query.
a pointer to an AccessibleAction interface instance, or NULL if obj does not implement AccessibleAction.
AccessibleApplication* Accessible_getApplication (Accessible *obj);
Get the AccessibleApplication interface for an Accessible.
a pointer to the Accessible instance to query.
a pointer to an AccessibleApplication interface instance, or NULL if obj does not implement AccessibleApplication.
AccessibleComponent* Accessible_getComponent (Accessible *obj);
Get the AccessibleComponent interface for an Accessible.
a pointer to the Accessible instance to query.
a pointer to an AccessibleComponent interface instance, or NULL if obj does not implement AccessibleComponent.
AccessibleEditableText* Accessible_getEditableText (Accessible *obj);
Get the AccessibleEditableText interface for an Accessible.
a pointer to the Accessible instance to query.
a pointer to an AccessibleEditableText interface instance, or NULL if obj does not implement AccessibleEditableText.
AccessibleHypertext* Accessible_getHypertext (Accessible *obj);
Get the AccessibleHypertext interface for an Accessible.
a pointer to the Accessible instance to query.
a pointer to an AccessibleHypertext interface instance, or NULL if obj does not implement AccessibleHypertext.
AccessibleImage* Accessible_getImage (Accessible *obj);
Get the AccessibleImage interface for an Accessible.
a pointer to the Accessible instance to query.
a pointer to an AccessibleImage interface instance, or NULL if obj does not implement AccessibleImage.
AccessibleSelection* Accessible_getSelection (Accessible *obj);
Get the AccessibleSelection interface for an Accessible.
a pointer to the Accessible instance to query.
a pointer to an AccessibleSelection interface instance, or NULL if obj does not implement AccessibleSelection.
AccessibleStreamableContent* Accessible_getStreamableContent (Accessible *obj);
Get the AccessibleStreamableContent interface for an Accessible.
a pointer to the Accessible instance to query.
a pointer to an AccessibleStreamableContent interface instance, or NULL if obj does not implement AccessibleStreamableContent.
AccessibleTable* Accessible_getTable (Accessible *obj);
Get the AccessibleTable interface for an Accessible.
a pointer to the Accessible instance to query.
a pointer to an AccessibleTable interface instance, or NULL if obj does not implement AccessibleTable.
AccessibleText* Accessible_getText (Accessible *obj);
Get the AccessibleText interface for an Accessible.
a pointer to the Accessible instance to query.
a pointer to an AccessibleText interface instance, or NULL if obj does not implement AccessibleText.
AccessibleValue* Accessible_getValue (Accessible *obj);
Get the AccessibleValue interface for an Accessible.
a pointer to the Accessible instance to query.
a pointer to an AccessibleValue interface instance, or NULL if obj does not implement AccessibleValue.
AccessibleUnknown* Accessible_queryInterface (Accessible *obj, const char *interface_name);
Query an Accessible object to for a named interface.
a pointer to the Accessible instance to query.
a UTF-8 character string specifiying the requested interface.
an instance of the named interface object, if it is implemented by obj, or NULL otherwise.
typedef enum { SPI_ROLE_INVALID, SPI_ROLE_ACCEL_LABEL, SPI_ROLE_ALERT, SPI_ROLE_ANIMATION, SPI_ROLE_ARROW, SPI_ROLE_CALENDAR, SPI_ROLE_CANVAS, SPI_ROLE_CHECK_BOX, SPI_ROLE_CHECK_MENU_ITEM, SPI_ROLE_COLOR_CHOOSER, SPI_ROLE_COLUMN_HEADER, SPI_ROLE_COMBO_BOX, SPI_ROLE_DATE_EDITOR, SPI_ROLE_DESKTOP_ICON, SPI_ROLE_DESKTOP_FRAME, SPI_ROLE_DIAL, SPI_ROLE_DIALOG, SPI_ROLE_DIRECTORY_PANE, SPI_ROLE_DRAWING_AREA, SPI_ROLE_FILE_CHOOSER, SPI_ROLE_FILLER, SPI_ROLE_FONT_CHOOSER, SPI_ROLE_FRAME, SPI_ROLE_GLASS_PANE, SPI_ROLE_HTML_CONTAINER, SPI_ROLE_ICON, SPI_ROLE_IMAGE, SPI_ROLE_INTERNAL_FRAME, SPI_ROLE_LABEL, SPI_ROLE_LAYERED_PANE, SPI_ROLE_LIST, SPI_ROLE_LIST_ITEM, SPI_ROLE_MENU, SPI_ROLE_MENU_BAR, SPI_ROLE_MENU_ITEM, SPI_ROLE_OPTION_PANE, SPI_ROLE_PAGE_TAB, SPI_ROLE_PAGE_TAB_LIST, SPI_ROLE_PANEL, SPI_ROLE_PASSWORD_TEXT, SPI_ROLE_POPUP_MENU, SPI_ROLE_PROGRESS_BAR, SPI_ROLE_PUSH_BUTTON, SPI_ROLE_RADIO_BUTTON, SPI_ROLE_RADIO_MENU_ITEM, SPI_ROLE_ROOT_PANE, SPI_ROLE_ROW_HEADER, SPI_ROLE_SCROLL_BAR, SPI_ROLE_SCROLL_PANE, SPI_ROLE_SEPARATOR, SPI_ROLE_SLIDER, SPI_ROLE_SPIN_BUTTON, SPI_ROLE_SPLIT_PANE, SPI_ROLE_STATUS_BAR, SPI_ROLE_TABLE, SPI_ROLE_TABLE_CELL, SPI_ROLE_TABLE_COLUMN_HEADER, SPI_ROLE_TABLE_ROW_HEADER, SPI_ROLE_TEAROFF_MENU_ITEM, SPI_ROLE_TERMINAL, SPI_ROLE_TEXT, SPI_ROLE_TOGGLE_BUTTON, SPI_ROLE_TOOL_BAR, SPI_ROLE_TOOL_TIP, SPI_ROLE_TREE, SPI_ROLE_TREE_TABLE, SPI_ROLE_UNKNOWN, SPI_ROLE_VIEWPORT, SPI_ROLE_WINDOW, SPI_ROLE_EXTENDED, SPI_ROLE_HEADER, SPI_ROLE_FOOTER, SPI_ROLE_PARAGRAPH, SPI_ROLE_RULER, SPI_ROLE_APPLICATION, SPI_ROLE_LAST_DEFINED } AccessibleRole;
role is not legal, something is wrong with this object
object is a label indicating keyboard accelerators for the parent
Object is used to alert the user about something
Object contains a dynamic or moving image
Object is a 2d directional indicator
Object contains one or more dates, usually arranged into a 2d list
Object that can be drawn into and is used to trap events
Object representd a choice that can be checked or unchecked and provides a separate indicator for the current state.
Object is a menu item that behaves like a CHECK_BOX
A specialized dialog that lets the user choose a color.
The header for a column of data
A list of choices the user can select from
Allows entry of a date
An inconifed internal frame within a DESKTOP_PANE
A pane that supports internal frames and iconified versions of those internal frames.
A rotating/rotatable valuator
A top level window with title bar and a border
A pane that allows the user to navigate through and select the contents of a directory.
An object used for drawing custom user interface elements
A specialized dialog that displays the files in the directory and lets the user select a file, browse a different directory, or specify a filename.
A object that fills up space in a user interface
Allows selection of a display font
A top level window with a title bar, border, menubar, etc.
A pane that is guaranteed to be painted on top of all panes beneath it
A document container for HTML, whose children represent the document content.
A small fixed size picture, typically used to decorate components.
An image, typically static
A frame-like object that is clipped by a desktop pane.
An object used to present an icon or short string in an interface
A specialized pane that allows its children to be drawn in layers providing a form of stacking order.
An object that presents a list of objects to the user and allows the user to select one or more of them.
An object that represents an element of a list.
An object usually found inside a menu bar that contains a list of actions the user can choose from.
An object usually drawn at the top of the primary dialog box of an application that contains a list of menus the user can choose from.
An object usually contained in a menu that presents an action the user can choose.
A specialized pane whose primary use is inside a DIALOG
An object that is a child of a page tab list
An object that presents a series of panels (or page tabs), one at a time, through some mechanism provided by the object.
A generic container that is often used to group objects.
A text object uses for passwords, or other places where the text content is not shown visibly to the user.
A temporary window that is usually used to offer the user a list of choices, and then hides when the user selects one of those choices.
An object used to indicate how much of a task has been completed.
A specialized object which the user can interact with to tell the application to do something.
A specialized check box that will cause other radio buttons in the same group to become uncghecked when this one is checked.
A specialized menu item that behaves like a radio button.
A specialized pane that has a glass pane and a layered pane as its children.
The header for a row of data
An object usually used to allow a user to incrementally view a large amount of data.
An object that allows a user to incrementally view a large amount of information.
An object usually contained in a menu to provide a visible and logical separation of the contents in a menu.
An object that allows the user to select from a bounded range.
An object which allows selection from a set of choices and displays the current choice.
A specialized panel that presents two other panels at the same time.
An object the display qualitative status information. c.f. PROGRESS_BAR
An object used to rpesent information in terms of rows and columns.
An object which is a descendant of a table, with a row/column location. A cell may span multiple rows and columns.
An object which serves to describe a column in a table.
An object which serves to label or describe a row in a table.
A menu item which allows the menu to be removed from a menubar and placed in its own window
An object that emulates a teletype or terminal
An object that presents text to the user
A specialized push button that can be checked or unchecked, but does not provide a separate indicator for the current state.
A bar or palette usually composed of push buttons or toggle buttons
An object that provides information about another object
An object used to represent hierarchical information to the user
An object which represents both hierarchical and tabular information
The object contains some SpiAccessible information, but its role is not known.
An object usually used in a scroll pane, which restricts the visual area into which its contents are presented.
A top level window with no title or border.
This object's role is not included in the standard role list and should be queried by name.
An object that serves as a document header.
An object that serves as a document footer.
An object which is contains a paragraph of text content.
An object which describes margins and tab stops, etc. for text objects which it controls (should have CONTROLLER_FOR relation to such).
An object which corresponds to a desktop application, which may have children of SPI_ROLE_FRAME or other type.
Used to determine the end of the role enumeration.
char* AccessibleRole_getName (AccessibleRole role);
Get a localizeable string that indicates the name of an AccessibleRole. <em>DEPRECATED.</em>
an AccessibleRole object to query.
a localizable string name for an AccessibleRole enumerated type.
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