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#include <Inventor/nodes/SoShuttle.h>
Inheritance diagram for SoShuttle:
A smooth transition between translation0 and translation1 is created using a cosine function. In the beginning of the cycle, translation0 is used. Halfway through the cycle, the resulting translation equals translation1, and at the end of the cycle, we're at translation0 again.
FILE FORMAT/DEFAULTS:
Shuttle { translation 0 0 0 translation0 0 0 0 translation1 0 0 0 speed 1 on TRUE }
Public Member Functions | |
virtual SoType | getTypeId (void) const |
SoShuttle (void) | |
virtual void | write (SoWriteAction *action) |
Static Public Member Functions | |
SoType | getClassTypeId (void) |
void | initClass (void) |
Public Attributes | |
SoSFVec3f | translation0 |
SoSFVec3f | translation1 |
SoSFFloat | speed |
SoSFBool | on |
Protected Member Functions | |
virtual const SoFieldData * | getFieldData (void) const |
virtual | ~SoShuttle () |
Static Protected Member Functions | |
const SoFieldData ** | getFieldDataPtr (void) |
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Constructor. |
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Destructor. |
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This static method returns the SoType object associated with objects of this class. Reimplemented from SoTranslation. |
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Returns the type identification of an object derived from a class inheriting SoBase. This is used for run-time type checking and "downward" casting. Usage example:
void foo(SoNode * node) { if (node->getTypeId() == SoFile::getClassTypeId()) { SoFile * filenode = (SoFile *)node; // safe downward cast, knows the type } else if (node->getTypeId().isOfType(SoGroup::getClassTypeId())) { SoGroup * group = (SoGroup *)node; // safe downward cast, knows the type } } For application programmers wanting to extend the library with new nodes, engines, nodekits, draggers or others: this method needs to be overridden in all subclasses. This is typically done as part of setting up the full type system for extension classes, which is usually accomplished by using the pre-defined macros available through for instance Inventor/nodes/SoSubNode.h (SO_NODE_INIT_CLASS and SO_NODE_CONSTRUCTOR for node classes), Inventor/engines/SoSubEngine.h (for engine classes) and so on. For more information on writing Coin extensions, see the class documentation of the toplevel superclasses for the various class groups. Reimplemented from SoTranslation. |
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This API member is considered internal to the library, as it is not likely to be of interest to the application programmer. Reimplemented from SoTranslation. |
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Returns a pointer to the class-wide field data storage object for this instance. If no fields are present, returns Reimplemented from SoTranslation. |
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Sets up initialization for data common to all instances of this class, like submitting necessary information to the Coin type system. Reimplemented from SoTranslation. |
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Action method for SoWriteAction. Writes out a node object, and any connected nodes, engines etc, if necessary. Reimplemented from SoNode. |
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Translation at the start and end of the cycle. Default value is (0, 0, 0). |
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Translation at the middle of the cycle. Default value is (0, 0, 0). |
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Number of cycles per second. Default value is 1. |
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Toggles animation on or off. Defauls to |
Copyright © 1998-2005 by Systems in Motion AS. All rights reserved.
Generated on Sun Aug 21 16:52:52 2005 for Coin by Doxygen. 1.3.9.1