1#ifndef COIN_SOSCENEMANAGER_H
2#define COIN_SOSCENEMANAGER_H
27#include <Inventor/SbColor.h>
28#include <Inventor/SbVec2s.h>
41typedef void SoSceneManagerRenderCB(
void * userdata,
SoSceneManager * mgr);
48 virtual void render(
const SbBool clearwindow = TRUE,
49 const SbBool clearzbuffer = TRUE);
51 const SbBool initmatrices = TRUE,
52 const SbBool clearwindow = TRUE,
53 const SbBool clearzbuffer = TRUE);
76 void *
const userData = NULL);
98 class SoSceneManagerP * pimpl;
99 friend class SoSceneManagerP;
The SbColor class contains the red, green and blue components which make up a color value.
Definition SbColor.h:30
The SbVec2s class is a 2 dimensional vector with short integer coordinates.
Definition SbVec2s.h:37
The SbViewportRegion class is a viewport within a full window.
Definition SbViewportRegion.h:31
The SoAudioRenderAction class renders the aural parts of the scene graph.
Definition SoAudioRenderAction.h:30
The SoEvent class is the base class for all Coin events.
Definition SoEvent.h:34
The SoGLRenderAction class renders the scene graph with OpenGL calls.
Definition SoGLRenderAction.h:39
The SoHandleEventAction class distributes user events to the scene.
Definition SoHandleEventAction.h:36
The SoNodeSensor class detects changes to nodes.
Definition SoNodeSensor.h:29
The SoNode class is the base class for nodes used in scene graphs.
Definition SoNode.h:47
The SoOneShotSensor class is a sensor which will trigger once.
Definition SoOneShotSensor.h:29
The SoSceneManager class provides the main interface between the scene graph and the GUI toolkit.
Definition SoSceneManager.h:44
virtual SoNode * getSceneGraph(void) const
Definition SoSceneManager.cpp:495
void reinitialize(void)
Definition SoSceneManager.cpp:401
const SbVec2s & getWindowSize(void) const
Definition SoSceneManager.cpp:532
virtual SbBool processEvent(const SoEvent *const event)
Definition SoSceneManager.cpp:373
virtual void setSceneGraph(SoNode *const sceneroot)
Definition SoSceneManager.cpp:462
void getAntialiasing(SbBool &smoothing, int &numPasses) const
Definition SoSceneManager.cpp:798
void setAntialiasing(const SbBool smoothing, const int numPasses)
Definition SoSceneManager.cpp:786
static void enableRealTimeUpdate(const SbBool flag)
Definition SoSceneManager.cpp:919
static SbBool isRealTimeUpdateEnabled(void)
Definition SoSceneManager.cpp:933
void setAudioRenderAction(SoAudioRenderAction *const action)
Definition SoSceneManager.cpp:852
const SbColor & getBackgroundColor(void) const
Definition SoSceneManager.cpp:659
SbBool isAutoRedraw(void) const
Definition SoSceneManager.cpp:750
void setSize(const SbVec2s &newsize)
Definition SoSceneManager.cpp:542
void setRenderCallback(SoSceneManagerRenderCB *f, void *const userData=NULL)
Definition SoSceneManager.cpp:735
SoGLRenderAction * getGLRenderAction(void) const
Definition SoSceneManager.cpp:842
void setOrigin(const SbVec2s &newOrigin)
Definition SoSceneManager.cpp:576
int getBackgroundIndex(void) const
Definition SoSceneManager.cpp:682
SoSceneManager(void)
Definition SoSceneManager.cpp:188
void setBackgroundColor(const SbColor &color)
Definition SoSceneManager.cpp:649
int isActive(void) const
Definition SoSceneManager.cpp:437
static uint32_t getDefaultRedrawPriority(void)
Definition SoSceneManager.cpp:905
uint32_t getRedrawPriority(void) const
Definition SoSceneManager.cpp:774
const SbViewportRegion & getViewportRegion(void) const
Definition SoSceneManager.cpp:640
virtual void deactivate(void)
Definition SoSceneManager.cpp:724
void setRedrawPriority(const uint32_t priority)
Definition SoSceneManager.cpp:763
const SbVec2s & getOrigin(void) const
Definition SoSceneManager.cpp:600
void setViewportRegion(const SbViewportRegion &newRegion)
Definition SoSceneManager.cpp:614
SoHandleEventAction * getHandleEventAction(void) const
Definition SoSceneManager.cpp:894
virtual void render(const SbBool clearwindow=1, const SbBool clearzbuffer=1)
Definition SoSceneManager.cpp:245
void setHandleEventAction(SoHandleEventAction *hea)
Definition SoSceneManager.cpp:881
void setGLRenderAction(SoGLRenderAction *const action)
Definition SoSceneManager.cpp:809
void setRGBMode(const SbBool onOrOff)
Definition SoSceneManager.cpp:692
SoAudioRenderAction * getAudioRenderAction(void) const
Definition SoSceneManager.cpp:871
SbBool isRGBMode(void) const
Definition SoSceneManager.cpp:706
void redraw(void)
Definition SoSceneManager.cpp:446
const SbVec2s & getSize(void) const
Definition SoSceneManager.cpp:564
virtual void activate(void)
Definition SoSceneManager.cpp:715
void setBackgroundIndex(const int index)
Definition SoSceneManager.cpp:671
void scheduleRedraw(void)
Definition SoSceneManager.cpp:413
void setWindowSize(const SbVec2s &newsize)
Definition SoSceneManager.cpp:510
The SoSensor class is the abstract base class for all sensors.
Definition SoSensor.h:34