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SbVec4d.h
1#ifndef COIN_SBVEC4D_H
2#define COIN_SBVEC4D_H
3
4/**************************************************************************\
5 *
6 * This file is part of the Coin 3D visualization library.
7 * Copyright (C) 1998-2007 by Systems in Motion. All rights reserved.
8 *
9 * This library is free software; you can redistribute it and/or
10 * modify it under the terms of the GNU General Public License
11 * ("GPL") version 2 as published by the Free Software Foundation.
12 * See the file LICENSE.GPL at the root directory of this source
13 * distribution for additional information about the GNU GPL.
14 *
15 * For using Coin with software that can not be combined with the GNU
16 * GPL, and for taking advantage of the additional benefits of our
17 * support services, please contact Systems in Motion about acquiring
18 * a Coin Professional Edition License.
19 *
20 * See http://www.coin3d.org/ for more information.
21 *
22 * Systems in Motion, Postboks 1283, Pirsenteret, 7462 Trondheim, NORWAY.
23 * http://www.sim.no/ sales@sim.no coin-support@coin3d.org
24 *
25\**************************************************************************/
26
27#include <stdio.h>
28
29#include <Inventor/SbBasic.h>
30
31class SbVec4f;
32class SbVec3d;
33
34class COIN_DLL_API SbVec4d {
35public:
36 SbVec4d(void);
37 SbVec4d(const double v[4]);
38 SbVec4d(const double x, const double y, const double z, const double w);
39 explicit SbVec4d(const SbVec4f & v) { setValue(v); }
40
41 double dot(const SbVec4d& v) const;
42 SbBool equals(const SbVec4d& v, const double tolerance) const;
43 void getReal(SbVec3d& v) const;
44 const double * getValue(void) const;
45 void getValue(double& x, double& y, double& z, double& w) const;
46 double length(void) const;
47 double sqrLength(void) const;
48 void negate(void);
49 double normalize(void);
50 SbVec4d& setValue(const double v[4]);
51 SbVec4d& setValue(const double x, const double y, const double z,
52 const double w);
53 SbVec4d & setValue(const SbVec4f & v);
54 double& operator [](const int i);
55 const double& operator [](const int i) const;
56 SbVec4d& operator *=(const double d);
57 SbVec4d& operator /=(const double d);
58 SbVec4d& operator +=(const SbVec4d& u);
59 SbVec4d& operator -=(const SbVec4d& u);
60 SbVec4d operator -(void) const;
61 friend COIN_DLL_API SbVec4d operator *(const SbVec4d& v, const double d);
62 friend COIN_DLL_API SbVec4d operator *(const double d, const SbVec4d& v);
63 friend COIN_DLL_API SbVec4d operator /(const SbVec4d& v, const double d);
64 friend COIN_DLL_API SbVec4d operator +(const SbVec4d& v1, const SbVec4d& v2);
65 friend COIN_DLL_API SbVec4d operator -(const SbVec4d& v1, const SbVec4d& v2);
66 friend COIN_DLL_API int operator ==(const SbVec4d& v1, const SbVec4d& v2);
67 friend COIN_DLL_API int operator !=(const SbVec4d& v1, const SbVec4d& v2);
68
69 void print(FILE * fp) const;
70
71private:
72 double vec[4];
73};
74
75COIN_DLL_API SbVec4d operator *(const SbVec4d& v, const double d);
76COIN_DLL_API SbVec4d operator *(const double d, const SbVec4d& v);
77COIN_DLL_API SbVec4d operator /(const SbVec4d& v, const double d);
78COIN_DLL_API SbVec4d operator +(const SbVec4d& v1, const SbVec4d& v2);
79COIN_DLL_API SbVec4d operator -(const SbVec4d& v1, const SbVec4d& v2);
80COIN_DLL_API int operator ==(const SbVec4d& v1, const SbVec4d& v2);
81COIN_DLL_API int operator !=(const SbVec4d& v1, const SbVec4d& v2);
82
83#endif // !COIN_SBVEC4D_H
The SbVec3d class is a 3 dimensional vector with double precision floating point coordinates.
Definition SbVec3d.h:35
The SbVec4d class is a 4 dimensional vector with double precision floating point coordinates.
Definition SbVec4d.h:34
SbVec4d(const SbVec4f &v)
Definition SbVec4d.h:39
The SbVec4f class is a 4 dimensional vector with floating point coordinates.
Definition SbVec4f.h:34

Copyright © 1998-2007 by Systems in Motion AS. All rights reserved.

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