#include <Drawable>
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virtual | ~AttributeFunctor () |
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virtual void | apply (AttributeType, unsigned int, GLbyte *) |
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virtual void | apply (AttributeType, unsigned int, GLshort *) |
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virtual void | apply (AttributeType, unsigned int, GLint *) |
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virtual void | apply (AttributeType, unsigned int, GLubyte *) |
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virtual void | apply (AttributeType, unsigned int, GLushort *) |
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virtual void | apply (AttributeType, unsigned int, GLuint *) |
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virtual void | apply (AttributeType, unsigned int, float *) |
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virtual void | apply (AttributeType, unsigned int, Vec2 *) |
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virtual void | apply (AttributeType, unsigned int, Vec3 *) |
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virtual void | apply (AttributeType, unsigned int, Vec4 *) |
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virtual void | apply (AttributeType, unsigned int, Vec4ub *) |
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virtual void | apply (AttributeType, unsigned int, double *) |
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virtual void | apply (AttributeType, unsigned int, Vec2d *) |
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virtual void | apply (AttributeType, unsigned int, Vec3d *) |
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virtual void | apply (AttributeType, unsigned int, Vec4d *) |
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◆ ~AttributeFunctor()
virtual osg::Drawable::AttributeFunctor::~AttributeFunctor |
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inlinevirtual |
◆ apply() [1/15]
virtual void osg::Drawable::AttributeFunctor::apply |
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AttributeType | , |
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unsigned int | , |
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double * | ) |
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inlinevirtual |
◆ apply() [2/15]
virtual void osg::Drawable::AttributeFunctor::apply |
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AttributeType | , |
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unsigned int | , |
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float * | ) |
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inlinevirtual |
◆ apply() [3/15]
virtual void osg::Drawable::AttributeFunctor::apply |
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AttributeType | , |
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unsigned int | , |
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GLbyte * | ) |
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inlinevirtual |
◆ apply() [4/15]
virtual void osg::Drawable::AttributeFunctor::apply |
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AttributeType | , |
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unsigned int | , |
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GLint * | ) |
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inlinevirtual |
◆ apply() [5/15]
virtual void osg::Drawable::AttributeFunctor::apply |
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AttributeType | , |
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unsigned int | , |
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GLshort * | ) |
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inlinevirtual |
◆ apply() [6/15]
virtual void osg::Drawable::AttributeFunctor::apply |
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AttributeType | , |
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unsigned int | , |
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GLubyte * | ) |
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inlinevirtual |
◆ apply() [7/15]
virtual void osg::Drawable::AttributeFunctor::apply |
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AttributeType | , |
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unsigned int | , |
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GLuint * | ) |
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inlinevirtual |
◆ apply() [8/15]
virtual void osg::Drawable::AttributeFunctor::apply |
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AttributeType | , |
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unsigned int | , |
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GLushort * | ) |
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inlinevirtual |
◆ apply() [9/15]
virtual void osg::Drawable::AttributeFunctor::apply |
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AttributeType | , |
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unsigned int | , |
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Vec2 * | ) |
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inlinevirtual |
◆ apply() [10/15]
virtual void osg::Drawable::AttributeFunctor::apply |
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AttributeType | , |
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unsigned int | , |
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Vec2d * | ) |
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inlinevirtual |
◆ apply() [11/15]
virtual void osg::Drawable::AttributeFunctor::apply |
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AttributeType | , |
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unsigned int | , |
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Vec3 * | ) |
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inlinevirtual |
◆ apply() [12/15]
virtual void osg::Drawable::AttributeFunctor::apply |
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AttributeType | , |
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unsigned int | , |
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Vec3d * | ) |
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inlinevirtual |
◆ apply() [13/15]
virtual void osg::Drawable::AttributeFunctor::apply |
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AttributeType | , |
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unsigned int | , |
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Vec4 * | ) |
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inlinevirtual |
◆ apply() [14/15]
virtual void osg::Drawable::AttributeFunctor::apply |
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AttributeType | , |
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unsigned int | , |
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Vec4d * | ) |
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inlinevirtual |
◆ apply() [15/15]
virtual void osg::Drawable::AttributeFunctor::apply |
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AttributeType | , |
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unsigned int | , |
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Vec4ub * | ) |
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inlinevirtual |
The documentation for this class was generated from the following file: