13 #include "lcf/lsd/reader.h"
14 #include "lcf/lsd/chunks.h"
24 &rpg::SaveVehicleLocation::active,
25 LSD_Reader::ChunkSaveVehicleLocation::active,
31 &rpg::SaveVehicleLocation::map_id,
32 LSD_Reader::ChunkSaveVehicleLocation::map_id,
38 &rpg::SaveVehicleLocation::position_x,
39 LSD_Reader::ChunkSaveVehicleLocation::position_x,
45 &rpg::SaveVehicleLocation::position_y,
46 LSD_Reader::ChunkSaveVehicleLocation::position_y,
52 &rpg::SaveVehicleLocation::direction,
53 LSD_Reader::ChunkSaveVehicleLocation::direction,
59 &rpg::SaveVehicleLocation::sprite_direction,
60 LSD_Reader::ChunkSaveVehicleLocation::sprite_direction,
66 &rpg::SaveVehicleLocation::anim_frame,
67 LSD_Reader::ChunkSaveVehicleLocation::anim_frame,
73 &rpg::SaveVehicleLocation::transparency,
74 LSD_Reader::ChunkSaveVehicleLocation::transparency,
80 &rpg::SaveVehicleLocation::remaining_step,
81 LSD_Reader::ChunkSaveVehicleLocation::remaining_step,
87 &rpg::SaveVehicleLocation::move_frequency,
88 LSD_Reader::ChunkSaveVehicleLocation::move_frequency,
94 &rpg::SaveVehicleLocation::layer,
95 LSD_Reader::ChunkSaveVehicleLocation::layer,
101 &rpg::SaveVehicleLocation::overlap_forbidden,
102 LSD_Reader::ChunkSaveVehicleLocation::overlap_forbidden,
108 &rpg::SaveVehicleLocation::animation_type,
109 LSD_Reader::ChunkSaveVehicleLocation::animation_type,
115 &rpg::SaveVehicleLocation::lock_facing,
116 LSD_Reader::ChunkSaveVehicleLocation::lock_facing,
122 &rpg::SaveVehicleLocation::move_speed,
123 LSD_Reader::ChunkSaveVehicleLocation::move_speed,
129 &rpg::SaveVehicleLocation::move_route,
130 LSD_Reader::ChunkSaveVehicleLocation::move_route,
136 &rpg::SaveVehicleLocation::move_route_overwrite,
137 LSD_Reader::ChunkSaveVehicleLocation::move_route_overwrite,
138 "move_route_overwrite",
143 &rpg::SaveVehicleLocation::move_route_index,
144 LSD_Reader::ChunkSaveVehicleLocation::move_route_index,
150 &rpg::SaveVehicleLocation::move_route_repeated,
151 LSD_Reader::ChunkSaveVehicleLocation::move_route_repeated,
152 "move_route_repeated",
157 &rpg::SaveVehicleLocation::sprite_transparent,
158 LSD_Reader::ChunkSaveVehicleLocation::sprite_transparent,
159 "sprite_transparent",
164 &rpg::SaveVehicleLocation::route_through,
165 LSD_Reader::ChunkSaveVehicleLocation::route_through,
171 &rpg::SaveVehicleLocation::anim_paused,
172 LSD_Reader::ChunkSaveVehicleLocation::anim_paused,
178 &rpg::SaveVehicleLocation::through,
179 LSD_Reader::ChunkSaveVehicleLocation::through,
185 &rpg::SaveVehicleLocation::stop_count,
186 LSD_Reader::ChunkSaveVehicleLocation::stop_count,
192 &rpg::SaveVehicleLocation::anim_count,
193 LSD_Reader::ChunkSaveVehicleLocation::anim_count,
199 &rpg::SaveVehicleLocation::max_stop_count,
200 LSD_Reader::ChunkSaveVehicleLocation::max_stop_count,
206 &rpg::SaveVehicleLocation::jumping,
207 LSD_Reader::ChunkSaveVehicleLocation::jumping,
213 &rpg::SaveVehicleLocation::begin_jump_x,
214 LSD_Reader::ChunkSaveVehicleLocation::begin_jump_x,
220 &rpg::SaveVehicleLocation::begin_jump_y,
221 LSD_Reader::ChunkSaveVehicleLocation::begin_jump_y,
227 &rpg::SaveVehicleLocation::pause,
228 LSD_Reader::ChunkSaveVehicleLocation::pause,
234 &rpg::SaveVehicleLocation::flying,
235 LSD_Reader::ChunkSaveVehicleLocation::flying,
241 &rpg::SaveVehicleLocation::sprite_name,
242 LSD_Reader::ChunkSaveVehicleLocation::sprite_name,
248 &rpg::SaveVehicleLocation::sprite_id,
249 LSD_Reader::ChunkSaveVehicleLocation::sprite_id,
255 &rpg::SaveVehicleLocation::processed,
256 LSD_Reader::ChunkSaveVehicleLocation::processed,
262 &rpg::SaveVehicleLocation::flash_red,
263 LSD_Reader::ChunkSaveVehicleLocation::flash_red,
269 &rpg::SaveVehicleLocation::flash_green,
270 LSD_Reader::ChunkSaveVehicleLocation::flash_green,
276 &rpg::SaveVehicleLocation::flash_blue,
277 LSD_Reader::ChunkSaveVehicleLocation::flash_blue,
283 &rpg::SaveVehicleLocation::flash_current_level,
284 LSD_Reader::ChunkSaveVehicleLocation::flash_current_level,
285 "flash_current_level",
290 &rpg::SaveVehicleLocation::flash_time_left,
291 LSD_Reader::ChunkSaveVehicleLocation::flash_time_left,
297 &rpg::SaveVehicleLocation::vehicle,
298 LSD_Reader::ChunkSaveVehicleLocation::vehicle,
304 &rpg::SaveVehicleLocation::remaining_ascent,
305 LSD_Reader::ChunkSaveVehicleLocation::remaining_ascent,
311 &rpg::SaveVehicleLocation::remaining_descent,
312 LSD_Reader::ChunkSaveVehicleLocation::remaining_descent,
318 &rpg::SaveVehicleLocation::orig_sprite_name,
319 LSD_Reader::ChunkSaveVehicleLocation::orig_sprite_name,
325 &rpg::SaveVehicleLocation::orig_sprite_id,
326 LSD_Reader::ChunkSaveVehicleLocation::orig_sprite_id,
340 &static_sprite_direction,
342 &static_transparency,
343 &static_remaining_step,
344 &static_move_frequency,
346 &static_overlap_forbidden,
347 &static_animation_type,
351 &static_move_route_overwrite,
352 &static_move_route_index,
353 &static_move_route_repeated,
354 &static_sprite_transparent,
355 &static_route_through,
360 &static_max_stop_count,
362 &static_begin_jump_x,
363 &static_begin_jump_y,
372 &static_flash_current_level,
373 &static_flash_time_left,
375 &static_remaining_ascent,
376 &static_remaining_descent,
377 &static_orig_sprite_name,
378 &static_orig_sprite_id,