liblcf
ldb_battlecommand.cpp
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1 /* !!!! GENERATED FILE - DO NOT EDIT !!!!
2  * --------------------------------------
3  *
4  * This file is part of liblcf. Copyright (c) 2021 liblcf authors.
5  * https://github.com/EasyRPG/liblcf - https://easyrpg.org
6  *
7  * liblcf is Free/Libre Open Source Software, released under the MIT License.
8  * For the full copyright and license information, please view the COPYING
9  * file that was distributed with this source code.
10  */
11 
12 // Headers
13 #include "lcf/ldb/reader.h"
14 #include "lcf/ldb/chunks.h"
15 #include "reader_struct_impl.h"
16 
17 namespace lcf {
18 
19 // Read BattleCommand.
20 
21 template <>
22 char const* const Struct<rpg::BattleCommand>::name = "BattleCommand";
24  &rpg::BattleCommand::name,
25  LDB_Reader::ChunkBattleCommand::name,
26  "name",
27  1,
28  0
29 );
31  &rpg::BattleCommand::type,
32  LDB_Reader::ChunkBattleCommand::type,
33  "type",
34  0,
35  0
36 );
37 
38 
39 template <>
41  &static_name,
42  &static_type,
43  NULL
44 };
45 
46 template class Struct<rpg::BattleCommand>;
47 
48 } //namespace lcf
Definition: dbarray.cpp:13