13 #include "lcf/lsd/reader.h"
14 #include "lcf/lsd/chunks.h"
24 &rpg::SaveActor::name,
25 LSD_Reader::ChunkSaveActor::name,
31 &rpg::SaveActor::title,
32 LSD_Reader::ChunkSaveActor::title,
38 &rpg::SaveActor::sprite_name,
39 LSD_Reader::ChunkSaveActor::sprite_name,
45 &rpg::SaveActor::sprite_id,
46 LSD_Reader::ChunkSaveActor::sprite_id,
52 &rpg::SaveActor::transparency,
53 LSD_Reader::ChunkSaveActor::transparency,
59 &rpg::SaveActor::face_name,
60 LSD_Reader::ChunkSaveActor::face_name,
66 &rpg::SaveActor::face_id,
67 LSD_Reader::ChunkSaveActor::face_id,
73 &rpg::SaveActor::level,
74 LSD_Reader::ChunkSaveActor::level,
81 LSD_Reader::ChunkSaveActor::exp,
87 &rpg::SaveActor::hp_mod,
88 LSD_Reader::ChunkSaveActor::hp_mod,
94 &rpg::SaveActor::sp_mod,
95 LSD_Reader::ChunkSaveActor::sp_mod,
101 &rpg::SaveActor::attack_mod,
102 LSD_Reader::ChunkSaveActor::attack_mod,
108 &rpg::SaveActor::defense_mod,
109 LSD_Reader::ChunkSaveActor::defense_mod,
115 &rpg::SaveActor::spirit_mod,
116 LSD_Reader::ChunkSaveActor::spirit_mod,
122 &rpg::SaveActor::agility_mod,
123 LSD_Reader::ChunkSaveActor::agility_mod,
129 &rpg::SaveActor::skills,
130 LSD_Reader::ChunkSaveActor::skills_size,
135 &rpg::SaveActor::skills,
136 LSD_Reader::ChunkSaveActor::skills,
142 &rpg::SaveActor::equipped,
143 LSD_Reader::ChunkSaveActor::equipped,
149 &rpg::SaveActor::current_hp,
150 LSD_Reader::ChunkSaveActor::current_hp,
156 &rpg::SaveActor::current_sp,
157 LSD_Reader::ChunkSaveActor::current_sp,
163 &rpg::SaveActor::battle_commands,
164 LSD_Reader::ChunkSaveActor::battle_commands,
170 &rpg::SaveActor::status,
171 LSD_Reader::ChunkSaveActor::status_size,
176 &rpg::SaveActor::status,
177 LSD_Reader::ChunkSaveActor::status,
183 &rpg::SaveActor::changed_battle_commands,
184 LSD_Reader::ChunkSaveActor::changed_battle_commands,
185 "changed_battle_commands",
190 &rpg::SaveActor::class_id,
191 LSD_Reader::ChunkSaveActor::class_id,
197 &rpg::SaveActor::row,
198 LSD_Reader::ChunkSaveActor::row,
204 &rpg::SaveActor::two_weapon,
205 LSD_Reader::ChunkSaveActor::two_weapon,
211 &rpg::SaveActor::lock_equipment,
212 LSD_Reader::ChunkSaveActor::lock_equipment,
218 &rpg::SaveActor::auto_battle,
219 LSD_Reader::ChunkSaveActor::auto_battle,
225 &rpg::SaveActor::super_guard,
226 LSD_Reader::ChunkSaveActor::super_guard,
232 &rpg::SaveActor::battler_animation,
233 LSD_Reader::ChunkSaveActor::battler_animation,
246 &static_transparency,
262 &static_battle_commands,
265 &static_changed_battle_commands,
269 &static_lock_equipment,
272 &static_battler_animation,