13 #include "lcf/rpg/equipment.h"
18 std::ostream&
operator<<(std::ostream& os,
const Equipment& obj) {
20 os <<
"weapon_id="<< obj.weapon_id;
21 os <<
", shield_id="<< obj.shield_id;
22 os <<
", armor_id="<< obj.armor_id;
23 os <<
", helmet_id="<< obj.helmet_id;
24 os <<
", accessory_id="<< obj.accessory_id;
std::ostream & operator<<(std::ostream &os, const Actor &obj)