Sayonara Player
GUI_EnginePreferences.h
1 /* GUI_EnginePreferences.h */
2 
3 /* Copyright (C) 2011-2020 Michael Lugmair (Lucio Carreras)
4  *
5  * This file is part of sayonara player
6  *
7  * This program is free software: you can redistribute it and/or modify
8  * it under the terms of the GNU General Public License as published by
9  * the Free Software Foundation, either version 3 of the License, or
10  * (at your option) any later version.
11 
12  * This program is distributed in the hope that it will be useful,
13  * but WITHOUT ANY WARRANTY; without even the implied warranty of
14  * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
15  * GNU General Public License for more details.
16 
17  * You should have received a copy of the GNU General Public License
18  * along with this program. If not, see <http://www.gnu.org/licenses/>.
19  */
20 
21 #ifndef GUI_ENGINEPREFERENCES_H
22 #define GUI_ENGINEPREFERENCES_H
23 
24 #include "Gui/Preferences/PreferenceWidget.h"
25 #include <QProcess>
26 
28 
30  public Preferences::Base
31 {
32  Q_OBJECT
34  UI_CLASS(GUI_EnginePreferences)
35 
36 public:
37  explicit GUI_EnginePreferences(const QString& identifier);
38  virtual ~GUI_EnginePreferences();
39 
40  // Base interface
41  QString actionName() const override;
42  bool commit() override;
43  void revert() override;
44  void initUi() override;
45  void retranslate() override;
46 
47 private slots:
48 
49  void radioButtonChanged(bool b);
50 
51  void alsaProcessFinished(int exitCode, QProcess::ExitStatus exitStatus);
52  void alsaProcessErrorOccured(QProcess::ProcessError error);
53  void alsaStdoutWritten();
54 };
55 
56 #endif // GUI_ENGINEPREFERENCES_H
Definition: GUI_EnginePreferences.h:31
void retranslate() override
call the Qt retranslateUi method here
bool commit() override
This method is called, when OK or apply is pressed. So all settings should be written there.
void initUi() override
call setup_parent(this) here. initialize compoenents and connections here. After calling setup_parent...
QString actionName() const override
has to be implemented and should return the translated action text
void revert() override
This method is called, when cancel is clicked. So the gui should be re-initialized when this method i...