21 #ifndef GUI_PLAYERPREFERENCES_H
22 #define GUI_PLAYERPREFERENCES_H
24 #include "Gui/Preferences/PreferenceWidget.h"
29 public Preferences::Base
47 void logLevelChanged();
50 void showTrayIconToggled(
bool b);
Definition: GUI_PlayerPreferences.h:30
void revert() override
This method is called, when cancel is clicked. So the gui should be re-initialized when this method i...
void retranslate() override
call the Qt retranslateUi method here
bool commit() override
This method is called, when OK or apply is pressed. So all settings should be written there.
void initUi() override
call setup_parent(this) here. initialize compoenents and connections here. After calling setup_parent...
QString actionName() const override
has to be implemented and should return the translated action text