24 #ifndef COIN_SOVRMLVIEWPOINT_H
25 #define COIN_SOVRMLVIEWPOINT_H
27 #include <Inventor/nodes/SoSubNode.h>
28 #include <Inventor/nodes/SoNode.h>
29 #include <Inventor/fields/SoSFVec3f.h>
30 #include <Inventor/fields/SoSFFloat.h>
31 #include <Inventor/fields/SoSFBool.h>
32 #include <Inventor/fields/SoSFTime.h>
33 #include <Inventor/fields/SoSFString.h>
34 #include <Inventor/fields/SoSFRotation.h>
36 class SoVRMLViewpointP;
44 static void initClass(
void);
62 SoVRMLViewpointP * pimpl;
The SoGLRenderAction class renders the scene graph with OpenGL calls.
Definition: SoGLRenderAction.h:41
The SoNode class is the base class for nodes used in scene graphs.
Definition: SoNode.h:47
virtual void GLRender(SoGLRenderAction *action)
Definition: SoNode.cpp:930
The SoSFBool class is a container for an SbBool value.
Definition: SoSFBool.h:30
The SoSFFloat class is a container for a floating point value.
Definition: SoSFFloat.h:30
The SoSFRotation class is a container for an SbRotation.
Definition: SoSFRotation.h:31
The SoSFString class is a container for an SbString.
Definition: SoSFString.h:31
The SoSFTime class is a container for an SbTime value.
Definition: SoSFTime.h:31
The SoSFVec3f class is a container for an SbVec3f vector.
Definition: SoSFVec3f.h:31
The SoVRMLViewpoint class is a perspective camera class.
Definition: SoVRMLViewpoint.h:39
SoSFBool jump
Definition: SoVRMLViewpoint.h:51
SoSFFloat fieldOfView
Definition: SoVRMLViewpoint.h:49
SoSFBool set_bind
Definition: SoVRMLViewpoint.h:57
SoSFBool isBound
Definition: SoVRMLViewpoint.h:59
SoSFTime bindTime
Definition: SoVRMLViewpoint.h:58
SoSFRotation orientation
Definition: SoVRMLViewpoint.h:48
SoSFVec3f position
Definition: SoVRMLViewpoint.h:47
SoSFString description
Definition: SoVRMLViewpoint.h:50
#define SO_NODE_HEADER(classname)