, including all inherited members.
clamp(float v) | lux::MIPMapImpl< T, U > | [inline, private] |
clamp(const Spectrum &v) | lux::MIPMapImpl< T, U > | [inline, private] |
clamp(const TextureColor< unsigned char, 1 > &v) | lux::MIPMapImpl< T, U > | [inline, private] |
clamp(const TextureColor< unsigned char, 3 > &v) | lux::MIPMapImpl< T, U > | [inline, private] |
clamp(const TextureColor< unsigned char, 4 > &v) | lux::MIPMapImpl< T, U > | [inline, private] |
clamp(const TextureColor< unsigned short, 1 > &v) | lux::MIPMapImpl< T, U > | [inline, private] |
clamp(const TextureColor< unsigned short, 3 > &v) | lux::MIPMapImpl< T, U > | [inline, private] |
clamp(const TextureColor< unsigned short, 4 > &v) | lux::MIPMapImpl< T, U > | [inline, private] |
clamp(const TextureColor< float, 1 > &v) | lux::MIPMapImpl< T, U > | [inline, private] |
clamp(const TextureColor< float, 3 > &v) | lux::MIPMapImpl< T, U > | [inline, private] |
clamp(const TextureColor< float, 4 > &v) | lux::MIPMapImpl< T, U > | [inline, private] |
convert(Spectrum &outputValue, const TextureColor< unsigned char, 1 > &internalValue) const | lux::MIPMapImpl< T, U > | [inline, protected, virtual] |
convert(Spectrum &outputValue, const TextureColor< unsigned char, 3 > &internalValue) const | lux::MIPMapImpl< T, U > | [inline, protected, virtual] |
convert(Spectrum &outputValue, const TextureColor< unsigned char, 4 > &internalValue) const | lux::MIPMapImpl< T, U > | [inline, protected, virtual] |
convert(Spectrum &outputValue, const TextureColor< unsigned short, 1 > &internalValue) const | lux::MIPMapImpl< T, U > | [inline, protected, virtual] |
convert(Spectrum &outputValue, const TextureColor< unsigned short, 3 > &internalValue) const | lux::MIPMapImpl< T, U > | [inline, protected, virtual] |
convert(Spectrum &outputValue, const TextureColor< unsigned short, 4 > &internalValue) const | lux::MIPMapImpl< T, U > | [inline, protected, virtual] |
convert(Spectrum &outputValue, const TextureColor< float, 1 > &internalValue) const | lux::MIPMapImpl< T, U > | [inline, protected, virtual] |
convert(Spectrum &outputValue, const TextureColor< float, 3 > &internalValue) const | lux::MIPMapImpl< T, U > | [inline, protected, virtual] |
convert(Spectrum &outputValue, const TextureColor< float, 4 > &internalValue) const | lux::MIPMapImpl< T, U > | [inline, protected, virtual] |
convert(Spectrum &outputValue, const Spectrum &internalValue) const | lux::MIPMapImpl< T, U > | [inline, protected, virtual] |
convert(float &outputValue, const TextureColor< V, n > &internalValue) const | lux::MIPMapImpl< T, U > | [inline, protected] |
convert(float &outputValue, const float internalValue) const | lux::MIPMapImpl< T, U > | [inline, protected, virtual] |
discardMipmaps(int n) | lux::MIPMapImpl< T, U > | [inline, virtual] |
EWA(float s, float t, float ds0, float dt0, float ds1, float dt1, int level) const | lux::MIPMapImpl< T, U > | [inline, private] |
filterType | lux::MIPMapImpl< T, U > | [private] |
gain | lux::MIPMapImpl< T, U > | [private] |
gamma | lux::MIPMapImpl< T, U > | [private] |
getMemoryUsed() const | lux::MIPMapImpl< T, U > | [inline, virtual] |
invMaxUnsignedChar | lux::MIPMapImpl< T, U > | [inline, protected, static] |
invMaxUnsignedShort | lux::MIPMapImpl< T, U > | [inline, protected, static] |
Lookup(float s, float t, float width=0.f) const | lux::MIPMapImpl< T, U > | [inline, virtual] |
Lookup(float s, float t, float ds0, float dt0, float ds1, float dt1) const | lux::MIPMapImpl< T, U > | [inline, virtual] |
maxAnisotropy | lux::MIPMapImpl< T, U > | [private] |
MIPMapImpl(ImageTextureFilterType type, int xres, int yres, const U *data, float maxAniso=8.f, ImageWrap wrapMode=TEXTURE_REPEAT, float gain=1.f, float gamma=1.0f) | lux::MIPMapImpl< T, U > | [inline] |
nearest(float s, float t) const | lux::MIPMapImpl< T, U > | [inline, private] |
nLevels | lux::MIPMapImpl< T, U > | [private] |
pyramid | lux::MIPMapImpl< T, U > | |
resampleWeights(int oldres, int newres) | lux::MIPMapImpl< T, U > | [inline, private] |
singleMap | lux::MIPMapImpl< T, U > | |
texel(int level, int s, int t) const | lux::MIPMapImpl< T, U > | [inline, protected] |
texel(int s, int t) const | lux::MIPMapImpl< T, U > | [inline, protected] |
texelInternal(int level, int s, int t) const | lux::MIPMapImpl< T, U > | [inline, protected] |
texelInternal(int s, int t) const | lux::MIPMapImpl< T, U > | [inline, protected] |
triangle(int level, float s, float t) const | lux::MIPMapImpl< T, U > | [inline, private] |
triangle(float s, float t) const | lux::MIPMapImpl< T, U > | [inline, private] |
uSize(int level) const | lux::MIPMapImpl< T, U > | [inline, private] |
vSize(int level) const | lux::MIPMapImpl< T, U > | [inline, private] |
weightLut | lux::MIPMapImpl< T, U > | [inline, private, static] |
wrapMode | lux::MIPMapImpl< T, U > | [private] |
~MIPMap() | lux::MIPMap< T > | [inline, virtual] |
~MIPMapImpl() | lux::MIPMapImpl< T, U > | [inline] |