#include <windy.h>
Public Member Functions | |
~WindyTexture () | |
WindyTexture (TextureMapping3D *map) | |
T | Evaluate (const DifferentialGeometry &dg) const |
Static Public Member Functions | |
static Texture< float > * | CreateFloatTexture (const Transform &tex2world, const TextureParams &tp) |
static Texture< Spectrum > * | CreateSpectrumTexture (const Transform &tex2world, const TextureParams &tp) |
Private Attributes | |
TextureMapping3D * | mapping |
Definition at line 32 of file windy.h.
lux::WindyTexture< T >::~WindyTexture | ( | ) | [inline] |
lux::WindyTexture< T >::WindyTexture | ( | TextureMapping3D * | map | ) | [inline] |
Texture< float > * lux::WindyTexture< T >::CreateFloatTexture | ( | const Transform & | tex2world, | |
const TextureParams & | tp | |||
) | [inline, static] |
Definition at line 59 of file windy.h.
References lux::IdentityMapping3D::Apply3DTextureMappingOptions().
Referenced by lux::MakeFloatTexture().
Texture< Spectrum > * lux::WindyTexture< T >::CreateSpectrumTexture | ( | const Transform & | tex2world, | |
const TextureParams & | tp | |||
) | [inline, static] |
Definition at line 69 of file windy.h.
References lux::IdentityMapping3D::Apply3DTextureMappingOptions().
Referenced by lux::MakeSpectrumTexture().
T lux::WindyTexture< T >::Evaluate | ( | const DifferentialGeometry & | dg | ) | const [inline, virtual] |
Implements lux::Texture< T >.
Definition at line 41 of file windy.h.
References lux::FBm(), lux::TextureMapping3D::Map(), and lux::WindyTexture< T >::mapping.
TextureMapping3D* lux::WindyTexture< T >::mapping [private] |
Definition at line 55 of file windy.h.
Referenced by lux::WindyTexture< T >::Evaluate(), lux::WindyTexture< T >::WindyTexture(), and lux::WindyTexture< T >::~WindyTexture().