AddPrimitive(GMailboxPrim *prim) | lux::Voxel | [inline] |
allCanIntersect | lux::Voxel | |
Intersect(const Ray &ray, Intersection *isect, int rayId) | lux::Voxel | |
IntersectP(const Ray &ray, int rayId) | lux::Voxel | |
nPrimitives | lux::Voxel | |
onePrimitive | lux::Voxel | |
primitives | lux::Voxel | |
Voxel(GMailboxPrim *op) | lux::Voxel | [inline] |
~Voxel() | lux::Voxel | [inline] |